The
Q.M. departs in the direction of his R/V with Mr. Morse and
I return to H.Q. to 'phone this furniture merchant.
I am lucky. He answers the 'phone. I explain what's going
forward and he says that this is just what his doctor ordered
to brace up the old tissues, and he'll be with me in five
minutes complete with car.
Now this is the sort of character I could fall for in a
big way, and I make a note on my blotter to give him a stripe
or get him mentioned in despatches or something.
Things are shaping very well indeed, and I feel justified
in opening up the Armoury.
To do this I have to get a policeman and a key, because
it isn't exactly an armoury, if you see what I mean. As
a matter of fact, it's really a cooler at the Police Station
which is very seldom occupied. In my opinion, this speaks
very well for the habits of the local citizens.
I am getting the arms and ammunition into the yard when
a small car pulls up at the gate and out pops our furnishing
friend. He is a great big strong fellow, and I am delighted
that he is able to join the party. He has with him a young
character who, he tells me, is his shop assistant and is
most anxious to join the L.D.V. if we are not full up. I
make an appointment for him to attend at B.H.Q. tomorrow
morning to be enrolled yesterday, and I detail him for the
armed party.
We are just getting the last box of ammo into the car when
dot-dot-dash dot-dot-dash comes from the street and, followed